network architecture
network cities
network culture
web
cloudalicio.us
Cloudalicio.us graphs tag clouds over time.
First Impressions: the iPhone, Proficiency, and the Internet as Appliance
Being the Director of the Netlab means that I have to try anything being touted as a fundamentally new way of networking, right? Of course, it doesn't mean that the Netlab pays, unless by that you mean that I pay!
So what are my first impressions?
To be sure, this is a paradigm shift. The gestural aspect of the Interface seems to work well. Assigning some rough values to proficiency, I would say that I am about 70% proficient with it now, whereas I might be 98% proficient with my Mac's interface and ever only reached 95% with my Treo.The difference between 95 and 98 may be small, but it's big enough that whenever I used the Treo, I felt like I wasn't at home. That was significant. In contrast, there's something about drawing pens that doesn't work for me. Whenever I use one, my hand cramps up and I've never been able to get beyond 75% on them. In other words, they're unusable. The first big test of the iPhone is how quickly I will get used to the interface.
In certain ways the interface is contradictory: on the one hand, web pages are rendered as exquisite miniatures that you zoom in on to read, on the other hand, settings pages have inordinately large text for such a small device, making it necessary to navigate multiple menus to accomplish a task.
An obvious solution would be for the user to have some access to the settings, but this isn't possible. There is definitely a locked-down feeling on the phone compared to my Treo. On the Treo I was limited in my options, but I had them. For example, I could set up my screen as a set of icons or as a list. Not so on the iPhone. The most frustrating aspects of the Treo was the phone application which was impossible to configure. The iPhone is entirely like that, which is disappointing, except that unlike anything Palm has done in the last few years there is some sense of design here.
Now on to another, serious issue that has larger implications beyond the iPhone. Over the last few years, it's become rather common to see the Internet as a place of media convergence and the web as the means by which this will happen. In particular, open APIs such as Google Maps, Amazon, or Flickr have allowed programmers to build applications that remix online content in a plethora of way, some ludicrous, some, like hopstop.
The iPhone's interface undoes this completely. If you go to a YouTube site in iPhone's Safari, a notice that you either have javascript turned off or an old flash player appears instead of a video. Quicktime videos from Apple's web site work great (perfect for watching trailers from Apple's web site!), but flash doesn't play. And of course you can't download anything so forget about trying to install Skype or Google Earth.
To be fair, I still remember the bad old days when every architect had to have a flash site built. All of these were equally wretched and I welcome another nail in that coffin. But the the iPhone has reinscribed the isolated nature of flash sites. The widget based nature of the device suggests that Apple sees a future in single purpose applications for the web. Really the weather and stock applications (who needs the latter, really?)—front ends to Yahoo! services—aren't much different. So what's next, Wikipedia and Flickr widgets? Certainly I have nothing against such projects when they make Internet resources easier to access, but in the iPhone's closed architecture they suggest that Apple will lock down the web into a series of discreet applications with Apple the arbiter of who gets to be a provider (read provides a sexy widget and good corporate sponsorship).
The iPhone is less than a day old and Apple was scrambling just to get it out the door, but the device clearly will make the Internet a true mobile platform for the first time. How this will play out, however, is far from certain.
Blue Monday

drupal, network architecture, network cities, network culture
Some subtle changes this morning. The first is the implementation of Drupal 5.1 behind the scenes on this site. Discovering RSS and moving to Drupal got me back into blogging in 2005 after a year's absence. I have spent a huge amount of time learning this content management system (CMS), but it has really been worth it, not only in terms of being able to maintain this site, but also in being able to build sustainable infrastructures for the LA Forum, Networked Publics (offilne at the moment, but ready to be updated next week), Docomomo, and Netlab sites. During this time, Drupal has matured significantly, making layout and site administration much easier and making the program much more of a CMS than a blogging tool. The Open Source nature of Drupal often leads to quirky decisions about priorities (image management is not in core) and branding (it's called "community plumbing" and it could use more well designed themes out of the box). I'm never sure if the entire thing is going to derail in the next version or not and remarkably often developers of specific modules vanish into the ether (as the developer of a popular wiki module and the maintainer of a WYSIWYG editor recently did), but on the whole the Drupal community has been great and this powerful software deserves a plug. Who knows, maybe this year I will finally get to site development and even contribute a theme.
I am fairly sure that this is the longest running individual architecture blog on the web (see the lonely archives for entries from 2000 onward) but the idea goes even further back, to 1994. For a long time, it was enough to collect general observations on architecture and urbanism, but as blogs on those topics have proliferated (I count 20 in my RSS feeds alone), defining just what you are up to has become necessary. To this end, the other subtle change is a new mission statement (to the left, below my bio) and a new tag line at the top, "network architecture | network cities | network culture" that better reflects both my research work at Columbia and the focus of this site.
david reinfurt
David Reinfurt of O R G and Dexster Sinister came in to talk to my seminar on the Architecture Machine Group today to discuss his work with the Center for Advanced Visual Studies at MIT and his research on designer Muriel Cooper, the first designer for MIT press and the Founder of the Visible Language Workshop at the MIT Media Lab. Cooper is responsible for the MIT Logo as well as for the first edition of Learning for Las Vegas among many other projects. All of the preceding links go to David's work and are well worth following up.